UE4:静态网格体模拟物理选项为灰色怎么办
【PYQT】How to modify the Label text and attributes in PYQT Design by clicking the button
The purpose of this article is to use pyQt Design to create a graphical Python GUI. When a button is clicked, the text content of a TextLabel changes
Use VS CODE as the compiler, and install PYQT Integration plug-in for graphical. UI compiles, converts.ui into.py, and any other compiler compiles pyQt in the same way
How do I solve the problem that the touch screen and display screen of the Windows operating system are inconsistent
Recently, I encountered a problem: when I use a touchscreen display, the touch function is mapped to my large screen, not the secondary screen, but the touchscreen is actually on the secondary screen. What should I do to solve this problem?
First of all, it should be clear that the misaligned touch screen is not a hardware problem, but a software configuration problem, and Windows offers a perfect solution:
Step 1: Open the control panel
[Unreal4] How to make the UI(UMG) display in real time in unreal Engine
[Unreal4] Get virtual camera image in unreal engine and import it into UI(UMG) for UI camera real-time display
Objectives: Real-time acquisition of virtual camera lens images in Unreal Engine and display in GUI, similar to left and right rearview mirrors display images in racing games, or real-time acquisition of camera image information display in GUI interface, or real-time capture of camera images in VR.
Test version: 4.26 (universal for most versions)
Knowledge needed:
1. SceneCaptureComponent2D
2. CanvasRender target material (CanvasRenderTarget2D)
3. Image module in UI
Function implementation approach: to obtain a virtual camera image real time display and import the UI, you need a real-time capture images and convert them into dynamic material, real-time images were obtained through the scene capture the component 2d flow, converts the render target material to ordinary material, finally to create the image in the GUI, and give the image for the module material.