UE4:静态网格体模拟物理选项为灰色怎么办
【PYQT】How to modify the Label text and attributes in PYQT Design by clicking the button
The purpose of this article is to use pyQt Design to create a graphical Python GUI. When a button is clicked, the text content of a TextLabel changes
Use VS CODE as the compiler, and install PYQT Integration plug-in for graphical. UI compiles, converts.ui into.py, and any other compiler compiles pyQt in the same way
How do I solve the problem that the touch screen and display screen of the Windows operating system are inconsistent
Recently, I encountered a problem: when I use a touchscreen display, the touch function is mapped to my large screen, not the secondary screen, but the touchscreen is actually on the secondary screen. What should I do to solve this problem?
First of all, it should be clear that the misaligned touch screen is not a hardware problem, but a software configuration problem, and Windows offers a perfect solution:
Step 1: Open the control panel

[Unreal4] How to make the UI(UMG) display in real time in unreal Engine
[Unreal4] Get virtual camera image in unreal engine and import it into UI(UMG) for UI camera real-time display
Objectives: Real-time acquisition of virtual camera lens images in Unreal Engine and display in GUI, similar to left and right rearview mirrors display images in racing games, or real-time acquisition of camera image information display in GUI interface, or real-time capture of camera images in VR.
Test version: 4.26 (universal for most versions)
Knowledge needed:
1. SceneCaptureComponent2D
2. CanvasRender target material (CanvasRenderTarget2D)
3. Image module in UI
Function implementation approach: to obtain a virtual camera image real time display and import the UI, you need a real-time capture images and convert them into dynamic material, real-time images were obtained through the scene capture the component 2d flow, converts the render target material to ordinary material, finally to create the image in the GUI, and give the image for the module material.
【unreal 4】 虚幻引擎中如何让UI(UMG)在窗口实时显示
【unreal4】 虚幻引擎中如何实现蓝图中str的相加输出
联想thinkpad R14拆解+升级内存+升级固态
最近博主用上了thinkpad R14(i5-10210u/8G/256G铠侠固态+1000G西数机械/AMD Radeon 625+集显/FHD/Win10),是一台很一般的联想thinkpad笔记本电脑,放上它的拆解图。
拆机很简单,就是卸掉底盖的全部螺丝,在机身上下盖处开始翘,有一圈卡扣,拆除后盖即可看到主板,升级内存,升级固态。
硬盘升级:机器配有NVME 2280固态硬盘接口X1 SATA3固态硬盘接口X1,如果你的电脑购买时没有配置SATA接口的机械硬盘,可以直接升级一块SATA固态硬盘(左下角)
内存升级:注意本机只有一个内存接口……要想升级只能买昂贵的单条16G或32G一步到位,原厂自带一条8G DDR4 2666三星内存(本机),没有板载内存。
热管比较粗,但是压独显+CPU还是挺难的,整机运行起来动不动就80℃+了,还是不是很适合玩大型游戏的。
本机电池型号为:L17L3P51 生产商为LG ,容量为typ4050mah/45wh rated 3880/43wh
本机无线网卡型号为INTLE AX201NGW,支持wifi6
