- Start by creating the UI file
- Unlock level blueprints
- Add node connections as shown above: [Event begainPlay] — [Create widget] — [Add to ViewPort]
- Select the UI created in the first step in the Create control
- Run the program to see if the UI is already displayed on the window.
Note that the name of the Create XXX control node is not fixed. Add the Create control to the level blueprint and select the created GUI file from the class to create a custom UI control.